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📖 Glossary

A quick refresher on the terms used in the VJam guide 📖

Term Meaning
Preset A template for how the visuals look. VJam has 1,300+
MilkDrop The flashy sound-reactive visual engine (~945). Switch with a swipe
p5.js The code-drawn visual engine (~378). Stack with a tap
Dual engine Having both MilkDrop and p5.js available
Deck An independent slot for playing visuals. There are two, A / B, that you switch between
Crossfader The slider that smoothly mixes / switches Deck A↔B
Crossfade Switching between Deck A↔B by blending opacity
Layer Each visual you stack on a deck. Add them with a tap
Kill Clears all unlocked layers at once
Lock 🔒 A marker that stops an item from being Killed or auto-pushed out. Images / video / text / track info get it automatically
Blend How visuals stack (lighten / difference, etc. — 8 modes)
Filter Color grading on the image (invert / hue-rotate, etc. — 7, stackable)
FAV Favoriting a preset (★)
Scene A snapshot of a deck's full state saved to slots 1–9
Modulation Tying a preset's parameters to the sound (bass, etc.) automatically
Auto The mode that auto-switches presets in time with the beat
BPM Tempo (beats per minute). Auto-detected or set manually
RMS A measure of overall volume. Reacts slowly
Audio-reactive Visuals moving in response to sound. The heart of VJam
Cockpit The control screen with Deck A/B + crossfader
PROJ (projector) A feature that outputs visuals-only to a separate window (PC only)
Scratch A mode to jog a video back and forth

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